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Map Scale and Speed
The parameters for map scale and speed are as follows:
Normal_scale_speed
- Mode: Normal or Solo
- Scale: 5 (Small) - 10 (or greater)
- Speed: 1 (Slow) - 10 (or greater)
Example usage: Normal_10_10
Move to Area
The parameters for moving to a specific area are as follows:
move_Frame_Pad
- Action: move
- Frame Name: Enter, Area2…
- Pad Name: Spawn, Left, Right.. (The frame must have the pad with the name you set)
Example usage: move_Area2_Left
Join Map
The parameters for joining a map are as follows:
join_map_frame_pad
- Action: join
- Map Name: Yulgar, Battleon, Outset, Faroff..
- Frame Name: Enter, Area2…
- Pad Name: Spawn, Left, Right.. (The frame must have the pad with the name you set)
Example usage: join_faroff_Enter_Spawn
Spawn Monster
The parameters for spawning a monster are as follows:
Right_Monster Map ID
- Position (facing direction) to spawn the monster: Right or Left (not important)
- Monster Map ID (1 - 99999): This must be unique for each map.
Example usage: Left_1
You can add a new frame by selecting ‘Insert Keyframe’ (which will copy the last frame) or creating a new one from 0. However, it is crucial to include both a Walk MovieClip and a Setup MovieClip (both located in the script folder) in the frame for proper functionality.